schlaghund is an independent game developer/designer that left the industry after seven years of servitude to explore game concepts and game ideas that have no place in a primarily profit-oriented environment.  While having little professional design credit, he nevertheless enjoys the newfound freedom of assigning himself whatever title(s) he so desires.

A self-proclaimed connoisseur of sorts, schlaghund loves all things game.  When he’s not flailing at the latest iteration of Street Fighter, he’s probably punching out cardboard, reading rulebooks, and rolling dice.

You can contact him below.



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